› no, sadly, I tried to talk Howard into carting a 1: 5 scale replica of me around, but I think he was embarrassed by the idea




Название› no, sadly, I tried to talk Howard into carting a 1: 5 scale replica of me around, but I think he was embarrassed by the idea
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21/11/2011 18:31:21 ‹Wes Schneider› Erik Mona: Amen.

21/11/2011 18:31:22 ‹Howard Andrew Jones› Erik -- talk about pressure.

21/11/2011 18:31:22 ‹Justin Sluder› Erik Mona:

21/11/2011 18:31:24 ‹Erik Mona› Justin: I think it is fair to say that Planet Stories does not sell well compared to Pathfinder stuff.

21/11/2011 18:31:24 ‹Sir Wulf› I would think so!

21/11/2011 18:31:29 ‹Bill Ward› Erik Mona: Me too! Only  it was history for me

21/11/2011 18:31:30 ‹ElaineCunningham› Justin, I saw a huge improvement in my older son's writing when he became a DM and started writing campaigns.

21/11/2011 18:31:31 ‹Erik Mona› Compared to Key Largo, they are flying off the shelves.

21/11/2011 18:31:44 ‹Fiona

21/11/2011 18:31:57 ‹Kevin Andrew Murphy› Wes Schneider: But novels and epic poetry can be fun!

21/11/2011 18:32:08 ‹Erik Mona› Richard, Howard: That's why my current plan is to get much, much, much more obscure.

21/11/2011 18:32:22 ‹Justin Sluder› Erik Mona: so......you're saying I should buy a copy or 10 of Key Largo?

21/11/2011 18:32:26 ‹JC Hay› That's what we need to do - A Mammoth Lands Web story in the form of a Skald-saga

21/11/2011 18:32:32 ‹FionaErik Mona: I found a new and used bookstore recently that actually had some obscure titles

21/11/2011 18:32:33 ‹Gulo› LOL

21/11/2011 18:32:42 ‹Howard Andrew Jones› JC -- cool!

21/11/2011 18:32:49 ‹Richard Lee Byers› That should work where I'm concerned. Just reprint issue after issue of Thrilling Wonder Stories. I'll buy 'em.

21/11/2011 18:32:54 ‹Gulo› But you must learn it orally, JC.

21/11/2011 18:33:17 ‹JC Hay› And with a harp,

21/11/2011 18:33:19 ‹NSpicer› I've heard it said that the pitching process to James is akin to the way Hollywood  producers pitch a movie. Did all of the current PFTales authors go through that...and how did you feel about that approach to selling your ideas for a story?

21/11/2011 18:33:26 ‹Justin Sluder› JC Hay: *cough*Realm of the Mammoth Lords*cough*

21/11/2011 18:33:26 ‹Kevin Andrew Murphy› JC Hay: I just did one for Wayfinder.  Including poetry in Old Norse flowing meter and magic spell meter.

21/11/2011 18:33:26 ‹weirmonken› Erik Mona: Holy cow. I'm sorry, Eric. I know Planet Stories is your baby.

21/11/2011 18:33:29 * _Sir Wulf was consumed by the Chatbeast (NOM!)_

21/11/2011 18:33:32 ‹Erik Mona› I can get considerably more obscure than TWS, but that's the general idea.

21/11/2011 18:33:34 ‹Bill Ward› ALL AUTHORS: Elaine's statement about her son's writing improving when he started DMing prompts me to ask how many writers here got their early start doing the same? It was probably the first time I ever bothered to write stories on paper.

21/11/2011 18:33:43 ‹Erik Mona› It's ok. Like I said, I have devious plans.

21/11/2011 18:33:52 ‹Howard Andrew Jones› Nspicer: it was absolutely like that.

21/11/2011 18:34:01 ‹Erik Mona› Fiona: Cool. I love places like that.

21/11/2011 18:34:07 ‹Kevin Andrew Murphy› Except it was for the Land of the Linnorm Kings.

21/11/2011 18:34:18 ‹Howard Andrew Jones› At first it drove me nuts, but then I realized James wanted to make sure he and I were both in love with the concept. And the one I loved the best, he liked the best.

21/11/2011 18:34:24 ‹Wes Schneider› Kevin Andrew Murphy: Ha! The poetry part of which you seem to demonstrate at every opportunity, and I quite enjoy. Loved the ones about the iconics.

21/11/2011 18:34:31 ‹Richard Lee Byers› I was writing before I was DMing, but I have in fact DMed. A lot.

21/11/2011 18:34:35 ‹xellos› What is Key Largo?

21/11/2011 18:34:47 ‹ElaineCunningham› NSpicer, it's necessary to pitch several stories. You don't know what other fiction is in the pipeline, what new game products are coming out,  Pitching a bunch of ideas allows the editors to pick one that fits into the overall picture.

21/11/2011 18:35:01 ‹Fionaxellos: a really fun little board game

21/11/2011 18:35:03 ‹Justin Sluder› xellos: http://paizo.com/paizoGames/v5...tpy7ymg

21/11/2011 18:35:14 ‹Dave Gross› Bill Ward: I was the other way around, writing before I discovered D&D. But no doubt the writing I did in support of running a game was part of my earliest learning how to tell a story.

21/11/2011 18:35:16 ‹JC Hay› I DMd a lot before I started writing professionally. I play weekly, but tend to run more pre-published now that I'm writing

21/11/2011 18:35:20 ‹Howard Andrew Jones› I've been DMing and writing so long, I can only assume that DMing was a huge help for me as far as learning storytelling.

21/11/2011 18:35:40 ‹Richard Lee Byers› I had the same experience as Elaine. James asked me to pitch a bunch of ideas.

21/11/2011 18:35:41 ‹Kevin Andrew Murphy› Wes Schneider: Ah, glad you liked them so well.

21/11/2011 18:35:50 ‹ElaineCunningham› Bill, I discovered D&D at the age of 29. I started writing when I was 6.

21/11/2011 18:35:52 ‹James Sutter› Elaine speaks the truth.

21/11/2011 18:36:04 ‹JC Hay› That said, being a DM was a huge help for me in learning the progression of an arc.

21/11/2011 18:36:10 ‹GameMaster's Kip› ALL AUTHORS: Are we going to be seeing any expanded fiction centered around the Pathfinder iconic characters (Valeros, Seoni, Alain, etc) anytime soon? I think somebody on the Paizo facebook page mentioned a graphic novel being a possibility.

21/11/2011 18:36:15 ‹James Sutter› The most common reason for me to reject a good idea is "we just did that"

21/11/2011 18:36:36 ‹NSpicer› Dave Gross: I clearly cut my teeth more on DMing and writing game-related material ahead of chasing the dream of publishing fiction. So, it's definitely something I can nod towards in saying that helped improve my writing. At least, I believe it has...

21/11/2011 18:36:48 ‹ElaineCunningham› Kip, I'm not aware of any iconic fiction. That's probably a question to ask the editors.

18:37:03 ‹James Sutter› Kip: One of these days, but that's all secret for the moment.

21/11/2011 18:37:23 ‹James Sutter› We have special plans for the iconics.

21/11/2011 18:37:40 ‹Gulo› "We have top men working on it."

21/11/2011 18:37:48 ‹GameMaster's Kip› D'oh! And also eeeee.

21/11/2011 18:37:53 ‹JC Hay› Top. Men.

21/11/2011 18:38:13 ‹Erik Mona› We have huge plans for the iconics, but I can't talk about them yet.

21/11/2011 18:38:23 ‹Kevin Andrew Murphy› And with the Hollywood pitching process, I'm quite familiar with it.  I've been tossing similar pitches to George R.R. Martin for years.  And I've run afoul of the "nice, but we just did that" many times before.

21/11/2011 18:38:25 ‹NSpicer› James Sutter: That rejection criteria of "we just did that" is common refrain, even in game-related writing. You guys have had to say that even as far back as the Dungeon days when a pitch would reuse some idea that was about to come out in the next issue or so.

21/11/2011 18:38:41 ‹Dave Gross› ALL AUTHORS: How do you balance the desire to use game mechanics (spells, feats, and so on) with the desire not to let the reader "hear the dice rolling"?

21/11/2011 18:38:52 ‹Gulo› I've always enjoyed seeing the iconic characters through out the art. Really ties the art together, does it not.

21/11/2011 18:39:00 ‹James Sutter› Neil: Yeah, it's just a fact of life when you have so many projects rolling simultaneously.

21/11/2011 18:39:01 ‹Justin Sluder› Erik Mona: James Sutter: You're building cyborgs, admit it.

21/11/2011 18:39:02 * Lilith quit

21/11/2011 18:39:27 ‹ElaineCunningham› I generally end up inventing new spells.  I like to be aware of the game mechanics, then dance on the fringes of them.

21/11/2011 18:39:36 * Russ joins pftales

21/11/2011 18:39:45 ‹FionaJustin Sluder: I picture all the Paizo staff getting plastic surgery so when we go to the Con they will BE the iconics

21/11/2011 18:39:49 ‹GameMaster's Kip› Just the little snippets that we get about them throughout the sourcebooks does a lot to flesh out their personalities...far more, I think, than Regdar or Mialee ever enjoyed. I'd personally love to read more about them.

21/11/2011 18:40:05 ‹NSpicer› James Sutter: Completely understandable. And that goes to Elaine's point about pitching several ideas simultaneously, because you never know which one is going to stick...even if just based on timing as compared to other products already in the pipeline.

21/11/2011 18:40:17 ‹Justin Sluder› Fiona: I can see that. I think Wes would make an excellent Seoni.
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